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Name Level Type Item Level Followers Cost Duration Follower XP Rewards
A Bitter Wind

The harpies of Highmountain will take any chance they get to harass and curse our allies, and steal our supplies. We should target them in their nests.

1067.0 Class Hall - Generic Missions7603× 250 2 hrs700
A Change of Pace

The drogbar have an underground snail-racing ring deep in their caverns. Recently, a vicious fight broke out. We should investigate.

1077.0 Class Hall - Generic Missions7603× 100 3 hrs1600
A Gooey Job

One of our allies believes that Anax, the giant toad in Suramar, must secrete some kind of useful venom. Seek out Anax, and see what you can find.

1037.0 Class Hall - Generic Missions7603× 150 8 hrs800
A Shocking Confrontation

A rift has split right through the ley-ruins, discharging dangerous amounts of energy. We should destroy as many ley-creatures as we can.

1097.0 Class Hall - Generic Missions7603× 100 9 hrs2000
A Tale of Two Suramars

Suramar is split between crumbling ruins and glittering civilization, yet neither is completely safe. Investigate where we can be the most help.

1107.0 Class Hall - Generic Missions8503× 200 16 hrs1500
A Thirst for Knowledge

Deep in the vaults of the Arcway, the eredar are stealing knowledge vital to our allies, and they may discover a weakness.

1057.0 Class Hall - Generic Missions7603× 100 3 hrs1200
An Apple a Day Keeps the Legion Away

We have reason to suspect that a Legion agent has successfully infiltrated the city of Dalaran, and is now posing as a simple fruit vendor.

1087.0 Class Hall - Generic Missions7603× 100 7 hrs1800
Ancient Secrets

The elven ruins of Azsuna hold secrets we can't begin to comprehend. Search and rediscover what has been lost to time.

1107.0 Class Hall - Generic Missions8503× 150 7 hrs1500
Another Rat Problem

Dalaran is no stranger to rats, but they've become even more of a nuisance than usual in the Underbelly. See what's causing all the fuss.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Bad Dreams

The Nightmare has corrupted the roots of Shaladrassil and many creatures within Val'sharah. Seek out and dispose of the crooked elements.

1107.0 Class Hall - Generic Missions8503× 250 10 hrs3000
Bitterbrine Treasure

Along the coast of Azsuna, the Britterbrine raiders have collected and hoarded vast amounts of loot. We should see if we can claim any.

1107.0 Class Hall - Generic Missions7653× 250 6 hrs1500
Block the Rook

Black Rook Hold has been overrun by the spirits of the damned. The long-dead Theryssia rises from her grave, attacking anyone.

1077.0 Class Hall - Generic Missions7603× 150 6 hrs1600
Border Reinforcements

The Highmountain tauren have called for reinforcements to protect Thunder Totem from drogbar invaders. We should bolster their borders.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Broken Wings

Even powerful druids have succumbed to the Nightmare in Shala'nir. One of them, Lyrath Moonfeather, used to embody balance and harmony.

1037.0 Class Hall - Generic Missions7603× 100 2 hrs800
Captain of the Damned

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 3 hrs3000
Chill of the Grave

Undead kings and heroes aren't the only thing to worry about in the graveyards of the vrykul. Fjorlag, the Grave's Chill, stalks the living and dead.

1027.0 Class Hall - Generic Missions7603× 150 2 hrs600
Clearest Night

Once a caretaker of the spirits at Shield's Rest, Runeseer Sigvid has gone mad while the Helejar defile graves. Put him out of his misery.

1107.0 Class Hall - Generic Missions7603× 250 8 hrs1500
Colossal Purge

Felsoul Hold is churning out infernals almost too fast for us to handle. We should purge their numbers, so the Legion cannot rain them down.

1067.0 Class Hall - Generic Missions7603× 250 6 hrs700
Cruisin' for a Bruisin'

Deep in the Bitestone Caverns, a gigantic basilisk has been absorbing the latent power of crystals into its armor.

1007.0 Class Hall - Generic Missions7603× 100 2 hrs200
Death Scavengers

The wyrmtongue are scavenging the graves of the Highmountain tauren, courtesy of the Feltotem incursion. Teach them a lesson in respecting the dead.

1107.0 Class Hall - Generic Missions8503× 200 12 hrs1500
Deep Dark

Our scouts report a system of natural caverns beneath Black Rook Hold. We should investigate to see if they are as fortified as the castle above.

1107.0 Class Hall - Generic Missions8453× 250 7 hrs3000
Demonic Influence

The demons of Faronaar extend their influence deep into Azsuna, corrupting any and all they can. Search, and dispose of any under the Legion's thumb.

1107.0 Class Hall - Generic Missions8503× 250 5 hrs3000
Dogs of Death

Helya's helhounds are a fearsome pack of predators, but Fenri is a three-headed beast bred for terror and despair. Find him in the depths of Helheim.

1107.0 Class Hall - Generic Missions8253× 150 10 hrs3000
Don't Call Him Scruffy

The Highmountain tribe have been afraid to leave their homes at night, thanks to a large cat prowling the border of the village.

1107.0 Class Hall - Generic Missions8053× 250 4 hrs3000
Don't Go In the Water

The local tribes have been terrorized by a giant fish lurking in the lakes of Highmountain. It's made off with a few of the fishermen as well.

1087.0 Class Hall - Generic Missions7603× 150 2 hrs1800
Dragonblood

In the Field of Forgotten Kings, Oktel Dragonblood no longer rests peacefully in his grave. He was among the first to ride dragons. Defeat him.

1107.0 Class Hall - Generic Missions8303× 200 6 hrs1500
Elfbane

The Koralune ettin make the gardens of Ambervale their home in Suramar. One has been causing havoc, particularly if someone is an elf.

1107.0 Class Hall - Generic Missions7903× 250 9 hrs1500
Encounter at Krasus' Landing

A fel-crazed vrykul warrior has broken through the outer defenses of Dalaran, and made it all the way to Krasus' landing!

1107.0 Class Hall - Generic Missions7603× 100 8 hrs3000
Enthralled Energy

The nightborne have been drawing on the energies of the Starweaver's Sanctum, summoning terrible creatures of pure energy.

1107.0 Class Hall - Generic Missions8053× 150 7 hrs3000
Eternal Mages

In the Temple of a Thousand Lights, ancient mages still linger in the form of spirits and banshees. Destroy Arcanist Thinwhisp and her Ancient Flamecallers.

1107.0 Class Hall - Generic Missions8503× 200 18 hrs1500
Evergreen

Though mostly covered in rocky hills and snowy cliffs, Highmountain also has its forests, with their own beauties and dangers.

1107.0 Class Hall - Generic Missions8503× 150 9 hrs1500
Feltotem Hounds

The Feltotem tribe in Highmountain have bred demonic hounds to serve as guardians. We should cull their numbers.

1107.0 Class Hall - Generic Missions8203× 150 14 hrs1500
From Her Tower

The Garden of Elune has fallen to terrifying shadow-creatures, including a night elf sorceress now known only as The Oracle.

1067.0 Class Hall - Generic Missions7603× 150 8 hrs1400
Frozen in Stone

The manascale basilisks have been driven out of their caves, and their petrifying gaze is turning anyone - including other wildlife - completely to stone.

1107.0 Class Hall - Generic Missions8103× 250 4 hrs3000
Giant Hoarders

While we usually don't mind a sea giant that eats murlocs, Bodash the Hoarder has begun targeting anything that comes close to his home.

1107.0 Class Hall - Generic Missions7703× 250 12 hrs1500
Glittering Seas

Not only do we have a murloc problem, we have a murloc that's stolen vrykul armor. See if you can put a stop to Grrvrgull the Conqueror.

1017.0 Class Hall - Generic Missions7603× 150 2 hrs400
Glowing Foundations

While the mages of Dalaran know to float a city, they sometimes forget about the cracks in the foundation. Latent energy has come to life there.

1107.0 Class Hall - Generic Missions8303× 150 8 hrs3000
Gornoth the Lost

Perhaps driven out from the hills by his brethren, Gornoth the Lost only knows how to wander and how to kill. We should seek him out and kill him.

1107.0 Class Hall - Generic Missions8203× 250 4 hrs3000
Harping On About It

Wormtalon harpies have taken over Shadowfen village, and the former residents seek some of their stolen valuables, as well as revenge. Provide both.

1107.0 Class Hall - Generic Missions7703× 150 10 hrs3000
Hazardous Materials

The Feltotem have poisoned the waterways of Highmountain with their dreadful rituals, sickening the wildlife. Put a stop to it.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
Her Foulness

The evil magic of the Nightmare has been seeping into the rivers of Val'sharah, and altered the aquatic life to a terrible degree.

1107.0 Class Hall - Generic Missions7953× 250 9 hrs1500
Hide as White as Snow

The Highmountain tribes cherish the hide of a rare and elusive creature, the Majestic Elderhorn, for their most important ceremonies. Track the beast.

1107.0 Class Hall - Generic Missions7853× 100 5 hrs3000
In A Time of Peril

At the worst possible time, we have a worgen hunter who's gone mad. He's setting out traps for our allies. Hunt the hunter.

1047.0 Class Hall - Generic Missions7603× 250 2 hrs500
Inked

The vrykul infuse their tattoos with ancient magic, and hold their inkbinders in high regard. Destroying them will cripple the vrykul's ability to use that magic.

1107.0 Class Hall - Generic Missions7753× 250 8 hrs1500
Ironbranch

A corrupted Ancient of War, Ironbranch, resides deep in the overrun grove of Shala'nir. Other nightmarish creatures flock to him.

1067.0 Class Hall - Generic Missions7603× 100 4 hrs1400
Keep Your Guard Up

It's not just the pathways of Highmountain that are cause for concern. Some of the greatest threats lie in wait for the unwary.

1107.0 Class Hall - Generic Missions8503× 250 12 hrs3000
Let Sleeping Bears...

A nearby cave has been taken over by a massive, slumbering bear. Clear out the cave, so we can rest easier ourselves.

1037.0 Class Hall - Generic Missions7603× 100 5 hrs800
Lord of the Jungle

Deep in the forests of Val'sharah, a lone saber has been ambushing any traveler that wanders too close to his den. Hunt down Bahagar.

1107.0 Class Hall - Generic Missions8153× 200 9 hrs1500
Lost and Blind

The Blind Marshlands live up to their name, as thick fog and mist conceal the sad horrors within. We should put the long-dead back to rest.

1107.0 Class Hall - Generic Missions8253× 250 12 hrs3000
Mak'rana Menace

The Mak'rana of Azsuna have been riled up by all our activity on the coast, and they're now chopping holes in any ships that come near.

1107.0 Class Hall - Generic Missions8103× 200 10 hrs1500
Marsh Cleanup

What was once a place of peace has become the realm of nightmare. Dreadful creatures spread darkness and filth through Val'sharah.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
More Than They Can Chew

As well-intentioned as some warlocks may be, they sometimes get carried away. A pair of warlocks have a fragile containment on a doomlord.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Munitions Testing

Few creatures are as tough and resilient as the mountain ettin, and thus, they make the perfect target to test our munitions.

1047.0 Class Hall - Generic Missions7603× 100 4 hrs1000
Murky Waters

The Murkwater naga have taken over the ruins of Kal'delar, far too close to our outposts in Val'sharah. We should target their most powerful warriors.

1107.0 Class Hall - Generic Missions8153× 100 5 hrs3000
Nasty Neighbors

Harpies have moved into the ruins of Tel'anor, destroying the once-beautiful buildings with their foul nests. Dispose of them.

1107.0 Class Hall - Generic Missions8453× 150 11 hrs3000
Never Enough

Once a librarian of the Kirin Tor, Normantis the Deposed never forgave the damage done by Malygos and the blue flight in Northrend.

1027.0 Class Hall - Generic Missions7603× 100 3 hrs600
Never Sated

A monstrous Withered named Valakar the Thirsty has been drawn to the latent ley-energies of Azsuna, and seeks to consume everything in his path.

1107.0 Class Hall - Generic Missions8103× 250 16 hrs3000
Nightmare Ritual

Beneath the boughs of Dreadroot, a powerful satyr named Thondrax is harnessing the energies of the Rotwood in order to perform a nightmarish ritual.

1107.0 Class Hall - Generic Missions7603× 150 11 hrs3000
No Matter How Many Times We Tell Them...

The warlocks in Azsuna are at it again, summoning demons they can't possibly hope to control. We can't always fight more fire with fire.

1087.0 Class Hall - Generic Missions7603× 100 3 hrs1800
Non-Motherly Nature

Creatures in Val'sharah were hardly tame before the Nightmare crept in, and corrupting energies have made them even more dangerous.

1107.0 Class Hall - Generic Missions8503× 200 9 hrs1500
Oh, Deer

The Nightmare has corrupted once-peaceful creatures of the forest, including a herd of stags and does. Put them out of their misery.

1107.0 Class Hall - Generic Missions8303× 100 4 hrs3000
On Dragons' Wings

High in the mountains over Stormheim, the matriarch of the Stormwing dragons builds her brood. We should slay her and her spawn.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
Out of Hibernation

The Llothien grizzlies have voracious appetites, and the cliffwing nest right on the ground. It's too tempting a target for hungry bears.

1107.0 Class Hall - Generic Missions8303× 250 11 hrs3000
Overwatch

Watching over Skild-Ashil is the Ivory Sentinel, a titan construct made to ward off the unworthy. We must prove that our champions are mightier.

1107.0 Class Hall - Generic Missions7903× 250 18 hrs1500
Plagued Bears

Highmountain has a bear problem. Not just any bears, but bears cursed and corrupted by the harpies. We should cull them and end their suffering.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
Polluted Waters

The Nightmare has seeped into the waterways of Val'sharah, corrupting even powerful elemental creatures. Pollous the Fetid disrupts the river.

1017.0 Class Hall - Generic Missions7603× 100 2 hrs400
Predator and Prey

The Tideskorn vrykul pride themselves on their hunting skills, and none more so than Huntress Estrid with her fearsome companion, Halfdan.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Prince of the Hill

Of the same cut as his father, Hill Prince Urgo is destined to be lord of the dangerous hill ettin tribes in Highmountain. We should strike at him.

1107.0 Class Hall - Generic Missions8203× 200 7 hrs1500
Queen of Stone

A harpy matron, known as Seersei, has been constructing statues of remarkable life-like qualities in the forest of Val'sharah.

1107.0 Class Hall - Generic Missions7653× 100 4 hrs3000
Rally the Nightwatchers

For centuries, the Nightwatchers kept Nar'thalas safe and beautiful. Now, it's fallen to the naga, and even their own spirits turn against them.

1047.0 Class Hall - Generic Missions7603× 250 4 hrs500
Reaving History

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them, before they can do more damage.

1107.0 Class Hall - Generic Missions7603× 100 12 hrs3000
Ripe for the Picking

Though many parts of Val'sharah have been overrun, the corrupted flora may provide valuable insight into the properties of the Nightmare.

1107.0 Class Hall - Generic Missions8503× 150 16 hrs1500
Roaring Matron

The Feathermane have recently become hunted. A singing owlcat named Rauren has been tempting the surviving Feathermane kittens away.

1107.0 Class Hall - Generic Missions7603× 100 4 hrs3000
Ruin Cats

In the Ruins of Llothien, the prowlers have taken over. No one can study or investigate the ruins until their numbers are culled some.

1107.0 Class Hall - Generic Missions8503× 100 4 hrs3000
Running in the Sun

A vicious beast, Daggerbeak, has been preying on the equine sunrunners in the open glades of Azsuna. The poor creatures are terrified.

1077.0 Class Hall - Generic Missions7603× 100 2 hrs1600
Saber Matriarch

Deep in the walls of Black Rook Hold, even the war sabers have been raised from death. The matriarch Darkshade watches over her unnatural brood.

1107.0 Class Hall - Generic Missions8103× 250 13 hrs3000
Shadows and Husk

The once-idyllic gardens of Ambervale are now overrun by withered husks. Among them, Shal'an grows ever more powerful.

1017.0 Class Hall - Generic Missions7603× 250 8 hrs200
Shipwreck Cove

The murlocs of Shipwreck Cove have caused more than their fair share of wrecks. Dispose of their Grand Admiral, and the waterways should be safer.

1107.0 Class Hall - Generic Missions8003× 250 10 hrs3000
Singed Feathers

Few beasts are as dangerous and terrifying as Charfeather, an alpha owlcat that does not fear any hunter. Dispose of Charfeather.

1107.0 Class Hall - Generic Missions8103× 150 7 hrs3000
Smashing Faces

Among the peaks of Highmountain, a lone ettin has been causing havoc for travelers traveling up the peak. Clear out Oubdob da Smasher.

1057.0 Class Hall - Generic Missions7603× 100 4 hrs1200
Soulstealing

The Soultakers are an organized trio of Helarjar vrykul, intent on plundering the tombs of their own kings. Stop them!

1047.0 Class Hall - Generic Missions7603× 100 3 hrs1000
Stormscourge

Our allies have hit a wall of storms in Galebroken Path, likely due to the awakened storm elemental raining down on them. Destroy Bladesquall.

1027.0 Class Hall - Generic Missions7603× 250 6 hrs300
Stormy Skies

Not only the vrykul threaten anyone who enters the hills of Stormheim. Sometimes danger strikes from the sky.

1107.0 Class Hall - Generic Missions8503× 150 14 hrs1500
Symphony of Ruin

The Ruined Sanctum stands as a sad reminder of what has been lost to time. Yet its ancient guardian still stands watch. We should put Syphonus to rest.

1027.0 Class Hall - Generic Missions7603× 150 6 hrs600
That's One Big Pile

The mages of Dalaran have requested a super dense fertilizer. The best material for this comes from the remains of Mac the Bear's meals, found in Azsuna.

1107.0 Class Hall - Generic Missions7853× 250 6 hrs1500
The Aspirant

In the heart of Suramar City, some nightborne have embraced the Legion's 'gifts' more readily than others. Miasu must be stopped.

1107.0 Class Hall - Generic Missions8103× 150 8 hrs3000
The Eighth Shield

Defending the borders of Suramar, Guardian Thor'el is sworn to attack anyone that approaches the city. Strike at the guardian to help clear a path.

1107.0 Class Hall - Generic Missions7953× 250 5 hrs1500
The Holdouts

Many Moonfall Acolytes are still trapped after the Nightfallen attacked the Moon Guard Stronghold. Send in some aid for those left behind.

1107.0 Class Hall - Generic Missions8453× 250 4 hrs3000
The Lone Dragon

Storm drakes normally live in colonies or are tamed by the vrykul, but one lone drake does neither. Instead, it preys on everyone.

1107.0 Class Hall - Generic Missions8453× 250 11 hrs3000
The Lone Walker

Wandering the remains of a ruined tower in Suramar, the nightborne Cadraeus threatens the roads and any travelers in the area.

1107.0 Class Hall - Generic Missions8003× 150 9 hrs3000
The Mountain Stirs

In the Halls of the Mountain King, the drogbar and vrykul are conducting all manner of strange rituals, harnessing the power of the mountain. Put a stop it.

1107.0 Class Hall - Generic Missions7603× 150 7 hrs3000
The Nameless King

The vrykul's long-dead ancestors rise from their graves, threatening our allies. Face the Nameless King, and put him back to rest.

1107.0 Class Hall - Generic Missions7953× 150 6 hrs3000
The Neverending Threat

Demons simply don't know when they're beaten. Even now, they plot to invade parts of Suramar. Investigate, and stop them.

1107.0 Class Hall - Generic Missions8503× 100 5 hrs1500
The Pale Predator

Some beasts don't wait for the cover of darkness to attack, and Abesha, a pale beast, has been stalking our allies in broad daylight. Dispose of the beast.

1107.0 Class Hall - Generic Missions7903× 100 4 hrs3000
The Star Buck

Usually, the squallhunter drakes prey on the stags of Stormheim, but one stag has turned the tables, slaughtering dragons. Hunt down this beast.

1107.0 Class Hall - Generic Missions8453× 250 16 hrs3000
The Terror that Flaps in the Day

The Legion breeds felbats as flying mounts for their soldiers, but one in particular has grown so large it darkens the sky with its wings.

1027.0 Class Hall - Generic Missions7603× 100 2 hrs600
The Undying

Hidden in the cliffs of Stormheim, undying spirits keep a watch, despite having long passed on. Bring them some resolution to their vigil.

1107.0 Class Hall - Generic Missions8353× 150 12 hrs1500
Thing of Nightmares

At the edge of Nightmare, the satyr are spreading their influence right to the doorstep of Malorne's Refuge. Take out their leader, Kalazzius the Guileful.

1027.0 Class Hall - Generic Missions7603× 100 2 hrs600
Tip the Scales

The Hatecoil hold an ace up their sleeves - if naga had sleeves. They have a massive creature, ready to summon at any moment. Destroy Golza.

1007.0 Class Hall - Generic Missions7603× 100 4 hrs200
To Arms!

On the rocky northern coast of Stormheim, a sea giant has been causing havoc for all ships in the area. We need that coast cleared.

1017.0 Class Hall - Generic Missions7603× 100 4 hrs400