• posted a message on Sul'thraze the Lasher

    Sul'thraze the Lasher is an epic 2-hand sword with a unique appearance in the game.  It has very dark coloring and two skulls that constantly orbit the blade like an  Unholy Weapon enchantment.  Because of this, noot only is it cool to look at but it also has the effect of hiding any enchantment applied to it.  (This was a great perk when the transmogrification feature was added but before we gained the option of hiding enchantment visual effects on our weapons.)

    The sword is created by combining  Sang'thraze the Deflector and  Jang'thraze the Protector.  Sang'thraze drops from Antu'sul (the boss found in the basilisk area of the dungeon).  Jang'thraze drops from Chief Ukorz Sandscalp (the boss whose uphill path is protected by a gate).

    Antu'sul is straight-forward enough: run to his location and kill him.  Chief Ukorz Sandscalp is a little more involved; you have to do the temple event by freeing the prisoners and killing the mobs that spawn, followed by killing the formerly-imprisoned NPCs (they have it coming, trust me).  Now the path to the chief is open and you can go kill him.

    Rinse and repeat until you have both blades.  Once the game detects that you have both swords in your inventory, a new use effect appears on Jang'thraze that will allow you to combine the swords.  Sang'thraze and Jang'thraze are consumed in the process of forming Sul'thraze.

    There is a new Legacy achievement on the 7.1 PTR for acquiring the weapon.  This has lead to speculation by the community that a change may be coming to the 5-man dungeon that will cause Sul'thraze to become unobtainable.  I don't personally know if that will end up being true, but I farmed the swords in a single night of resetting Zul'farrak.  I strongly recommend looting all the sand graves, by the way - I looted some desirable uncommon-quality gear and even landed a vanilla epic BoE staff from one of the troll zombies.  A night well spent!

    Posted in: Sul'thraze the Lasher
  • posted a message on Webmistress Shinaris

    This mob is encountered by druids (possibly other classes, I know a few classes share artifact scenarios) seeking to acquire  Fangs of Ashamane.

    Posted in: Webmistress Shinaris
  • posted a message on The Tidestone of Golganneth

    There is a little bit of voice-acted NPC roleplay after placing Azsuna's Pillar of Creation, the Tidestone of Golganneth,on its pedestal beneath the central tower of Dalaran (Broken Isles).

    Posted in: The Tidestone of Golganneth
  • posted a message on The Shrine in Peril

    (FYI: "Bunnies" are Blizzard's term for the hidden NPCs or spells they use for tracking a specific event in the game or for taking control of the player's camera.)

    A cutscene plays to alert the player that something has happened to the shrine.


    And this cutscene plays when your druid is close enough to have "investigated" the shrine.

    Posted in: The Shrine in Peril
  • posted a message on Ascending The Circle

    There is some role-play by Malfurion and the NPCs upon speaking with Malfurion.

    Posted in: Ascending The Circle
  • posted a message on Porcupette

    Taught by  Porcupette.

    Posted in: Porcupette
  • posted a message on Arcane Brilliance

    Removed in Legion.  For historical information, visit Wowpedia's article for it.

    Posted in: Arcane Brilliance
  • posted a message on Hungering Claw

    The method is the same for both the special mount and the special pet.  The only difference is that the loot is determined by your WoW region.

    Posted in: Hungering Claw
  • posted a message on Fathom Dweller


    The method is the same for both the special mount and the special pet.  The only difference is that the loot is determined by your WoW region.

    Posted in: Fathom Dweller
  • posted a message on Use the Force(s)

    That's... a really good question.  I found a WoW player who tweeted that s/he earned it, so I asked them.

    Posted in: Use the Force(s)
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