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  • posted a message on A Tale of Romance and Chivalry

     The Bear and the Lady Fair starts this quest.  It has a chance to be looted from  Greater Cache of Treasures, awarded upon completion of a random scenario.

    Posted in: A Tale of Romance and Chivalry
  • posted a message on Critical Bounce!

    See Argh.

    Posted in: Critical Bounce!
  • posted a message on Challenge Card: The Bear and the Lady Fair

    Players gain access to this challenge card by completing the quest A Tale of Romance and Chivalry.

    Posted in: Challenge Card: The Bear and the Lady Fair
  • posted a message on The Bear and the Lady Fair

    Chance to be looted from the container awarded from completing a random scenario.

    Posted in: The Bear and the Lady Fair
  • posted a message on Argh

    You must have  Challenge Card: The Bear and the Lady Fair in your inventory and speak to a Brawler guard in order to fight this boss.

    "The Lady" is Argh, and the bear is Raaaargh.  Argh has approximately 11 million HP while "her" pet bear has about 25 million HP.  Obviously, focus on killing Argh.

    Argh stands atop a wooden platform.  Melee may reach her by using one of the three trampolines on the floor.  Bouncing on all three grants  Critical Bounce!, so if your DPS is lacking then take the time to acquire the buff.  You have about a second and a half on each trampoline before it launches you into the air, so take a moment to aim yourself at the next trampoline.

    You cannot stay on the tower and simply DPS down Argh.  She will  Slap you off and back into range of Rarrrrgh.

    Raaaargh is best handled through immobilization or stun abilities.  If you have the health pool and/or absorbs, you can pretty much ignore the bear, which is what I did as an ilvl 552 fire mage with 592.5K HP and Ice Barrier.  I only went on top of the tower once during the whole fight.

    Tips for mages:

    • Talents to take.  Presence of Mind is awesome in conjunction with Critical Bounce.  (Tier talents for 45 and 60 is up to personal choice.)
    • Once you are on the platform, summon your Mirror Images before you are knocked off.  Rarrrrgh will stay under the tower attacking them, leaving you a decent chunk of time to simply focus on Argh.
    Posted in: Argh
  • posted a message on Wandering Barrens Giraffe

    Which is a real shame.  I like the savannah feel of The Barrens - lions, zebras, giraffes, Chuck Norris...

    Posted in: Wandering Barrens Giraffe
  • posted a message on A Knockoff Grumplefloot

    Find Grandpa Grumplefloot in Kun-Lai Summit and use the emote /dance while targeting him.  The quest starting object will be deposited straight into your inventory.

    Posted in: A Knockoff Grumplefloot
  • posted a message on Challenge Card: Grandpa Grumplefloot

    Players gain access to this card by completing the quest A Knockoff Grumplefloot.

    Posted in: Challenge Card: Grandpa Grumplefloot
  • posted a message on Grandpa Grumplefloot

    In order to challenge this boss, you must have  Challenge Card: Grandpa Grumplefloot in your inventory and speak to a Brawler guard.

    Blue Luckydo will heal your character for about 100K HP.

    Red Luckydo (cannot be damaged) = one-hit KO.  These will hop toward you every couple of seconds.

    At ~50% health, Grandpa Grumplefloot will summon white luckydo that will slowly hop towards you.  If they touch you (or you touch them), it is the same as touching a red luckdo.  These luckydo can be damaged, however, so kill as necessary.  Grandpa also will begin moving around instead of standing in place.

    If your DPS is high enough, simply standing right in front of the brawler boss and burning his health down is a viable strategy.  (I tore his face off with 237K as a fire mage.)

    Posted in: Grandpa Grumplefloot
  • posted a message on Enchanted Coral

    See obsolete quest The Siren's Coral.

    Posted in: Enchanted Coral
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