Imp: Flee

Imp: Flee

Passive
Requires Warlock

Grants your Imp the ability to cast Flee.

Flee

Special Ability
20 Energy40 yd range
Instant20 sec cooldown

Escapes to the Master. Flee removes all stuns and roots.

Spell Details

Spell Details
NameImp: FleeRankPassive
SchoolsPhysicalLevel33
Global CooldownNoneGCD CategoryNone
ClassWarlockSkill LineWarlock
Flags
  • Passive