Turn Evil

Turn Evil

10.5% of Base Mana20 yd range
1.5 sec cast15 sec cooldown
Requires Paladin

The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Only one target can be turned at a time.

Aura

Turn Evil

Magic

Compelled to flee.

40 seconds remaining

Spell Details

Spell Details
NameTurn Evil
SchoolsHolyDamage TypeMagic
Level46
Global Cooldown1.5 secGCD CategoryNormal
MechanicturnedDispel TypeMagic
Target RequirementDemon, Undead, AberrationProc Chance100%
Procs when
  • Player takes auto attack (white) melee damage
  • Player takes special (yellow) melee damage
  • Player takes auto attack (white) ranged damage (with a bow, etc)
  • Player takes special (yellow) ranged damage (with a bow, etc)
  • Player receives a harmful spell
  • Player takes periodic (DoT) damage
ClassPaladinSkill LinePaladin

Unknown Aura #407

Run Speed Limit

Value: 7