Rip

Rip

Druid - Feral Spec
30 EnergyMelee range
Instant
Requires Druid (Feral)
Requires Cat Form

Finishing move that causes Bleed damage over 24 sec. Damage increases per combo point:

1 point : [ 12.000 * rip ] damage
2 points: [ 24.000 * rip ] damage
3 points: [ 36.000 * rip ] damage
4 points: [ 48.000 * rip ] damage
5 points: [ 60.000 * rip ] damage

Aura

Rip

Bleeding for [ 19.52% of Attack Power ] damage every 2 sec.

24 seconds remaining

Spell Details

Spell Details
NameRip
SchoolsPhysicalDamage TypeMelee
Level20
Global Cooldown1 secCooldown CategoryGlobal
MechanicbleedingClassDruid
Flags
  • Starts auto-attack
Effect #1

Periodic Damage

Mechanic: bleeding

Effect #3

Dummy

Value: 6