Deep Wounds

Deep Wounds

100 yd range
Requires Warrior

Your Mortal Strike, Bloodthirst, Devastate, and Thunder Clap cause the target to bleed for [ 5 + 420% of Attack Power ] Physical damage over 15 sec.

This effect is cancelled if the target reaches full health.


Deep Wounds

Bleeding for [ 1 + 84% of Attack Power ] every 3 sec. Cancelled if target reaches full health.

15 seconds remaining

Spell Details

Spell Details
NameDeep Wounds
SchoolsPhysicalDamage TypeMelee
Global CooldownNoneCooldown CategorySpecial Category
MechanicbleedingProc Chance100%
Procs when
  • Player receives a beneficial spell
ClassWarriorSkill LineWarrior
  • Cannot be avoided
  • Doesn't require line of sight
  • Cannot miss

Periodic Damage

Mechanic: bleeding

Damage: 1 every 3 sec