Dissonance Field

Dissonance Field

Instant

Magic effects cannot penetrate the Dissonance Field.

Casting or receiving magical effects will deplete the Dissonance Field of resonance.

Aura

Dissonance Field

Magic effects cannot penetrate the Dissonance Field.

Casting or receiving magical effects will deplete the Dissonance Field of resonance.

Spell Details

Spell Details
NameDissonance Field
Damage TypeMagic
Level0
Global CooldownNoneCooldown CategorySpecial Category
Proc Chance100%
Procs when
  • Player takes special (yellow) ranged damage (with a bow, etc)
  • Player casts a beneficial spell
  • Player receives a beneficial spell
  • Player casts a harmful spell
  • Player receives a harmful spell
Effect #1

Proc Trigger Spell

Radius: 7 yard(s)

Effect #2

School Damage

Radius: 7 yard(s)

Damage: 3,510 to 3,690

Damage: 2,340 to 2,460 (Looking For Raid)

Damage: 2,925 to 3,075 (10 Player Heroic Raid)

Damage: 2,925 to 3,075 (25 Player Heroic Raid)

Effect #3

Absorb Damage (All)

Radius: 7 yard(s)

Damage absorbed: 1

Effect #4

Heal Absorb

Radius: 7 yard(s)

Value: 1 (10 Player Heroic Raid)

Value: 1 (25 Player Raid)

Effect #5

Cancel Aura

Radius: 7 yard(s)

Value: 14,835