Corrupted Dissonance Field

Corrupted Dissonance Field

100 yd range
Instant

Magic effects cannot penetrate the dissonance field.

Casting or recieving magical effects will deplete the Dissonace Field of resonance.

Aura

Corrupted Dissonance Field

Magic effects cannot penetrate the dissonance field.

Casting or recieving magical effects will deplete the Dissonace Field of resonance.

1.5 seconds remaining

Spell Details

Spell Details
NameCorrupted Dissonance Field
SchoolsPhysicalDamage TypeMagic
Level0
Global CooldownNoneGCD CategorySpecial Category
Proc Chance100%
Procs when
  • Player takes special (yellow) ranged damage (with a bow, etc)
  • Player casts a beneficial spell
  • Player receives a beneficial spell
  • Player casts a harmful spell
  • Player receives a harmful spell
Flags
  • Can be cast while mounted
  • Can be cast while stealthed
  • Generates no threat
  • Does not engage target
  • Cannot miss
  • Can be cast while stunned
  • Can be cast while feared
  • Can be cast while confused

Proc Trigger Spell

Radius: 7 yard(s)

Resonance

School Damage (Physical)

Radius: 7 yard(s)

Damage: 19,500 to 20,500

School Damage (Physical) [25M Heroic]

Radius: 7 yard(s)

Damage: 42,900 to 45,100

School Damage (Physical) [10M Heroic]

Radius: 7 yard(s)

Damage: 39,000 to 41,000

Absorb Damage (All)

Radius: 7 yard(s)

Damage absorbed: 1

Absorb Damage (All) [25M Heroic]

Radius: 7 yard(s)

Damage absorbed: 100

Heal Absorb

Radius: 7 yard(s)

Value: 1

Unknown Effect #164

Radius: 7 yard(s)

Value: 123,627

Dissonance Field