Clearcasting

Clearcasting

100 yd range
Instant

After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state.

The Clearcasting state reduces the mana cost of your next 2 spells by 25%, increases your spell damage by 20%, and increases single-target healing done by 50%.

Aura

Clearcasting

Magic

Your next 2 spells have their mana cost reduced by 25%.
Spell damage increased by 20%.
Single-target healing done increased by 50%.

15 seconds remaining

Spell Details

Spell Details
NameClearcasting
SchoolsNatureDamage TypeMagic
Level10
Global CooldownNoneCooldown CategorySpecial Category
Dispel TypeMagicProc Chance100%
Proc Charges2
Procs when
  • Player deals special (yellow) melee damage
  • Player deals auto attack (white) ranged damage (with a bow, etc)
  • Player deals special (yellow) ranged damage (with a bow, etc)
  • Player casts a beneficial spell
  • Player casts a harmful spell
Flags
  • Generates no threat

Mod Mana Cost

Amount: 25%

Mod Damage Done (Magic)

Amount: 20%

Increase Direct Damage Done

Amount: +15%

Increase Direct Damage Done

Amount: +50%