|55 yd range|
|2.5 sec cast|
Draw from ancient Zandalari powers to deal Holy damage to an enemy. Jumps to up to 5 nearby targets, increasing damage with each jump.
|Global Cooldown||None||Cooldown Category||Special Category|
School Damage (Holy)
Jumps up to 5 nearby targets (each jump reduces the damage by -50%)
Damage: 4,500 (25 Player Raid)
Damage: 4,500 (Heroic Dungeon)