Intervene

Intervene

8-25 yd range
Instant30 sec cooldown

Run at high speed towards a party member, intercepting the next melee or ranged attack made against them.

Aura

Intervene

The next melee or ranged attack made against you will be made against the intervening warrior instead.

10 seconds remaining

Spell Details

Spell Details
NameIntervene
SchoolsPhysicalLevel70
Global CooldownNoneGCD CategorySpecial Category
Proc Chance100%Proc Charges1
Procs when
  • Player takes auto attack (white) melee damage
  • Player takes special (yellow) melee damage
  • Player takes auto attack (white) ranged damage (with a bow, etc)
  • Player takes special (yellow) ranged damage (with a bow, etc)

Charge

Intercept % of all Melee & Ranged Attacks

Radius: 10 yard(s)

Chance of intercepting: 100%