|30 yd range|
- Requires Ranged Weapon
Fires a volley of missiles at an enemy and its nearby allies, striking up to 10 targets for normal damage plus 1,800.
|Global Cooldown||1.5 sec||GCD Category||Normal|
Deal Weapon Damage
Jumps up to 10 nearby targets (each jump reduces the damage by 0%)
Additional Damage: 1,665 to 1,935