Causes 0 Fire damage when hit, increases your chance to critically hit with spells by 3%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts until cancelled.
Causes 135 Fire damage to attackers. Chance to receive a critical hit reduced by 5%. Chance to critically strike with spells increased by 3%.
|Global Cooldown||1.5 sec||Cooldown Category||Global|
|Dispel Type||Magic||Proc Chance||100%|
Proc Trigger Spell
Mod Chance to be Critically Hit
Mod Spell Crit