Blood Presence

Blood Presence

Instant
Requires Death Knight

Blood:

You assume the presence of Blood, increasing Stamina by 20%, damage dealt by 0%, and base armor by 30%, and reducing damage taken by 10%. Threat generation is significantly increased.

Activating a new Presence will cancel this one and consume any stored Runic Power.

Frost, Unholy:

You assume the presence of Blood, increasing Stamina by 20%, and base armor by 30%, and reducing damage taken by 10%. Threat generation is significantly increased.

Activating a new Presence will cancel this one and consume any stored Runic Power.

Aura

Blood Presence

Stamina increased by 20%.
Base armor increased by 30%.
Damage taken reduced by 10%.
Threat generation significantly increased.

Spell Details

Spell Details
NameBlood Presence
SchoolsPhysicalLevel57
Global Cooldown1 secCooldown CategoryGlobal
ClassDeath KnightSkill LineDeath Knight
Flags
  • Can be cast while mounted
  • Disregards immunity effects
  • Buff cannot be canceled
  • Generates no threat
  • Persists through death

Mod Base Resistance (Physical)

Amount: 30%

Mod Threat

% Change: 900

Mod Stat (Stamina)

Amount: 20%

Mod Damage Taken (All)

Amount: 10%