Anti-Magic Shell

Anti-Magic Shell

Instant45 sec cooldown
Requires Death Knight

Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of damage dealt by harmful spells (up to a maximum of 50% of the Death Knight's health) and preventing application of harmful magical effects. Damage absorbed generates Runic Power. Lasts 5 sec.

Aura

Anti-Magic Shell

Absorbing up to 75 magic damage.
Immune to magic debuffs.

5 seconds remaining

Spell Details

Spell Details
NameAnti-Magic Shell
SchoolsShadowLevel68
Global CooldownNoneCooldown CategorySpecial Category
ClassDeath KnightSkill LineDeath Knight
Flags
  • Generates no threat

Absorb Damage (Magic)

Mechanic: interrupted

Damage absorbed: 75

Cancel Aura if Damage Absorbed Reaches X% of Caster Health (Magic)

Amount: 50%