- Next melee
- Requires Melee Weapon
Inflicts weapon damage plus 500 to an enemy and its nearest allies, affecting up to 4 targets.
|Global Cooldown||None||GCD Category||Special Category|
Deal Weapon Damage
Jumps up to 4 nearby targets (each jump reduces the damage by 0%)
Additional Damage: 438 to 562
Radius: 8 yard(s)