Dark Simulacrum

Dark Simulacrum

20 Runic Power40 yd range
Instant60 sec cooldown
Requires Death Knight

Places a dark ward on an enemy that persists for 8 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell. Against nonplayers, only absorbs some harmful spells.


Dark Simulacrum

Your next spell with a mana cost will be copied by the Death Knight's runeblade.

8 seconds remaining

Spell Details

Spell Details
NameDark Simulacrum
SchoolsPhysicalDamage TypeMagic
Global CooldownNoneCooldown CategorySpecial Category
Proc Charges1
Procs when
  • Player casts a beneficial spell
  • Player casts a harmful spell
ClassDeath KnightSkill LineDeath Knight
  • Disregards immunity effects
  • Cannot miss