Flee

Flee

Special Ability
20 Energy40 yd range
Instant20 sec cooldown

Escapes to the Master. Flee removes all stuns and roots.

Spell Details

Spell Details
NameFleeRankSpecial Ability
SchoolsFireDamage TypeMagic
Level33
Global CooldownNoneCooldown CategorySpecial Category
Skill LinePet - Imp
Flags
  • Generates no threat
  • Dispels buffs on mechanic immunity

Immunity - Mechanic (rooted)

Immunity - Mechanic (stunned)

Trigger Spell

Value: 1

Flee