Absorbed Blood

Absorbed Blood

Unlimited range

Absorbs nearby Corrupted Blood residue. The Amalgamation grows more unstable with each Residue absorbed, increasing its damage by 10% and attack speed by 20%. At 9 stacks it will become superheated.


Absorbed Blood

Stacks up to 9 times

Damage increased by 10%.
Attack speed increased by 20%.

0 seconds remaining

Spell Details

Spell Details
NameAbsorbed Blood
Global CooldownNoneCooldown CategoryNone
  • Can be cast while dead
  • Can't be reflected
  • Doesn't require line of sight
  • Cannot miss
  • Can be cast while stunned
Effect #1

Mod Damage Done (Physical)

Amount: +10%

Effect #2

Mod Melee Attack Speed

Amount: +20%

Effect #3

Mod Size

Amount: +10%