Rip

Rip

Druid - Feral Spec
20 EnergyMelee range
Instant
Requires Druid (Feral)
Requires Cat Form

Finishing move that causes Bleed damage over time. Lasts longer per combo point.

1 point : [ 50% of Attack Power ] over 8 sec
2 points: [ 75% of Attack Power ] over 12 sec
3 points: Attack Power over 16 sec
4 points: [ 125% of Attack Power ] over 20 sec
5 points: [ 150% of Attack Power ] over 24 sec

Aura

Rip

Bleeding for [ 12.5% of Attack Power ] damage every 2 sec.

4 seconds remaining

Spell Details

Spell Details
NameRip
SchoolsPhysicalDamage TypeMelee
Level20
Global Cooldown1 secCooldown CategoryGlobal
MechanicbleedingClassDruid
Flags
  • Starts auto-attack
Effect #1

Periodic Damage

Mechanic: bleeding

Effect #3

Dummy

Value: 6