Electrocution

Electrocution | 60 yd range |
2 sec cast |
The caster fires a bolt of electricity at a random enemy that inflicts 13 Nature damage. The electricity will jump to up to 2 other targets within 5 yards of the initial target.
Spell Details
Name | Electrocution | ||
Schools | Nature | Level | 0 |
Global Cooldown | 1.5 sec | Cooldown Category | Global |
Effect #1 |
School Damage (Nature)Damage: 9 Damage: 5 (Looking For Raid) Damage: 13 (Heroic Raid) Damage: 18 (Mythic Raid) |
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