Stealth
Stealth | |
| Instant | 2 sec cooldown |
- Requires Rogue (Assassination, Outlaw, Subtlety)
Normal:
Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen.
Nightstalker:
Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Movement speed while stealthed is increased by 0% and damage dealt is increased by 0%.
Shadow Focus:
Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Abilities cost 10% less while stealthed.
Aura
Stealth |
Stealthed.
0 seconds remaining
Spell Details
| Name | Stealth | ||
| Schools | Physical | Level | 3 |
| Global Cooldown | None | Cooldown Category | Special Category |
| Dispel Type | Stealth | Proc Chance | 100% |
| Proc Charges | 1 | ||
| Procs when |
| ||
| Class | Rogue | Skill Line | Rogue |
| Flags |
| ||
| Effect #1 |
ModLeechPct (30) (2) | ||
| Effect #3 |
Increase Run Speed - Stacks | ||
| Effect #4 |
ModLeechPct | ||
| Effect #5 |
Add Modifier | ||

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Posted Jan 29, 2013 (Patch 5.2.0)Stealth has it's own level system. The stealth level is dependent on the rogue's level. If you are level 1, a level 80 will see you no matter where you are in stealth. If you're a level 80, a level 1 will not see you in stealth almost at all. There are items and abilities that will increase your stealth level. For every 5 points of stealth strength, you get one level. For example, the rogue ability [Shadow Walk] will give you +20 stealth, which means you get the stealth strength of a rogue 4 levels higher.