Stealth

Stealth | |
Instant | 2 sec cooldown |
- Requires Rogue (Assassination, Outlaw, Subtlety)
Normal:
Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Nightstalker:
Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Movement speed while stealthed is increased by 0% and damage dealt is increased by 0%. Shadow Focus:
Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Abilities cost 5% less while stealthed.
Aura
Stealth |
Stealthed.
0 seconds remaining
Spell Details
Name | Stealth | ||
Schools | Physical | Level | 3 |
Global Cooldown | None | Cooldown Category | Special Category |
Dispel Type | Stealth | Proc Chance | 100% |
Proc Charges | 1 | ||
Procs when |
| ||
Class | Rogue | Skill Line | Rogue |
Flags |
| ||
Effect #1 |
ModLeechPct (30) (2) | ||
Effect #3 |
Increase Run Speed - Stacks | ||
Effect #4 |
ModLeechPct | ||
Effect #5 |
Add Modifier |
Stealth has it's own level system. The stealth level is dependent on the rogue's level. If you are level 1, a level 80 will see you no matter where you are in stealth. If you're a level 80, a level 1 will not see you in stealth almost at all. There are items and abilities that will increase your stealth level. For every 5 points of stealth strength, you get one level. For example, the rogue ability [Shadow Walk] will give you +20 stealth, which means you get the stealth strength of a rogue 4 levels higher.