Unstable Soul

Unstable Soul

120 yd range

Inflicts 34 Fire damage every 2 sec. After 8 sec the target explodes, inflicting 104 Fire damage to all allies. The target and allies within 5 yards will also be knocked back.

Unstable Soul is triggered by Hammers, Echoes, and Fragments of opposing elements, as well as by coming too close to players with opposite Infusion debuffs. Unstable Soul is also caused directly by Mass Instability.


Unstable Soul

34 Fire damage inflicted every 2.

Explodes after 8 sec, inflicting 104 Fire damage to all allies and knocking back allies within 5 yds. Damage to allies can be prevented by Aegwynn's Ward.

8 seconds remaining

Spell Details

Spell Details
NameUnstable Soul
SchoolsFireDamage TypeMagic
Global CooldownNoneCooldown CategorySpecial Category
  • Can be cast while mounted
  • Can be cast while stealthed
  • Can't be reflected
  • Doesn't require line of sight
  • Cannot critically hit
  • Cannot miss
  • Can be cast while stunned
  • Can be cast while feared
  • Can be cast while confused
Effect #1

Periodically trigger spell (Every 2 sec)

Effect #2

Mod Size

Amount: +100%

Effect #3

Force Action Within Area

Effect #4

Screen Effect