Chilled Blood

Chilled Blood

90 yd range
Instant

Diima applies a healing absorb to random enemy players. When the effect ends, the target is frozen for a duration based on the amount of heal absorption remaining.

Aura

Chilled Blood

Absorbs 320 healing.
On expiration, freezes you for 5 seconds if there is any heal absorption remaining.

10 seconds remaining

Spell Details

Spell Details
NameChilled Blood
SchoolsFrostDamage TypeMagic
Level0
Global CooldownNoneCooldown CategorySpecial Category
Flags
  • Cannot be avoided
  • Can be cast while mounted
  • Is debuff
  • Allow while sitting
  • Can be cast while stealthed
  • Can't be reflected
  • Generates no threat
  • Doesn't require line of sight
  • Does not engage target
  • Cannot miss
  • Can be cast while stunned
  • Can be cast while feared
  • Can be cast while confused
Effect #1

Heal Absorb

Value: 448

Value: 1,500,000 (Looking For Raid)

Value: 240 (Looking For Raid)

Value: 1,500,000 (Normal Raid)

Value: 320 (Normal Raid)

Value: 1,500,000 (Heroic Raid)

Value: 448 (Heroic Raid)

Value: 1,500,000 (Mythic Raid)

Value: 1,164 (Mythic Raid)