Liberator's Might
Liberator's Might |
Your spells and abilities have a chance to grant 0 Critical Strike and 0 Haste for 10 sec.
Attacking a member of the opposite faction significantly increases this chance.
Spell Details
Name | Liberator's Might | ||
Schools | Physical | Level | 0 |
Global Cooldown | None | Cooldown Category | None |
Flags |
| ||
Effect #1 |
Mod Attack Power for every 'School' Resistance Point |
Additional Information
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