Reverse Harm

Reverse Harm

40 Energy10 yd range
Instant10 sec cooldown

Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards.

Generates 2 Chi.

Spell Details

Spell Details
NameReverse Harm
SchoolsNatureDamage TypeMagic
Level1
Global Cooldown1 secCooldown CategoryGlobal
Flags
  • Doesn't reset auto-attack timer
  • Cannot critically hit
  • Cannot critically hit
Effect #1

Heal % of Total Health

Percentage of total health healed: +8%

Effect #2

Dummy

Value: 100

Effect #3

Give Power

Amount: 2Chi