Bioelectric Feelers

Bioelectric Feelers

Unlimited range
Instant

The Behemoth reaches out with Bioelectric Feelers, gently electrifying the water around itself.

Every 4 sec, the Behemoth feels for players in clumps within 5 yards of one another. When a clump is detected, the Behemoth strikes, inflicting 25 Nature damage to everyone within the detected clump.

Spell Details

Spell Details
NameBioelectric Feelers
SchoolsNatureDamage TypeMagic
Level0
Global CooldownNoneCooldown CategorySpecial Category
Effect #1

School Damage (Nature)

Jumps up to 5 nearby targets (each jump reduces the damage by 0%)

Damage: 25

Damage: 25 (Normal Raid)

Effect #2

Dummy

Value: 5

Effect #3

Dummy

Value: 5