Heart of the Wild

Heart of the Wild

Talent
Replaces Nature's Control
Instant5 min cooldown
Requires Druid
Requires level 35
Can't be cast in Travel Form, Aquatic Form, Flight Form

Normal:
Abilities associated with your chosen Affinity are substantially empowered for 45 sec.


Restoration Affinity:
Abilities associated with your chosen Affinity are substantially empowered for 45 sec.

Restoration: Healing of your Restoration spells increased by 30%, and mana costs reduced by 50%.


Feral Affinity:
Abilities associated with your chosen Affinity are substantially empowered for 45 sec.

Feral: Damage of your Feral abilities increased by 30%, and critical strikes with attacks that generate a combo point generate an additional combo point.


Balance Affinity:
Abilities associated with your chosen Affinity are substantially empowered for 45 sec.

Balance: Damage of your Balance abilities increased by 30%, and Starsurge is instant.


Guardian Affinity:
Abilities associated with your chosen Affinity are substantially empowered for 45 sec.

Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges.

Aura

Heart of the Wild

Abilities associated with your chosen Affinity are substantially empowered.

45 seconds remaining

Spell Details

Spell Details
NameHeart of the WildRankTalent
SchoolsNatureDamage TypeMagic
Level35
Global Cooldown1.5 secCooldown CategoryGlobal
ClassDruid
Flags
  • Generates no threat