Sepsis

Sepsis

Ardenweald
Melee range
Instant
Requires Melee Weapon

Finishing move that poisons a weakened foe's blood, dealing [ 12.53% of Attack Power ] Nature damage over 60 sec. Can only be used on targets under 35% health. Sepsis generates 5 Combo Points and 25 Energy over 5 sec if it does not last its full duration.

1 point : [ 751.8% of Attack Power ] over 8 sec
2 points: [ 1,127.7% of Attack Power ] over 12 sec
3 points: [ 1,503.6% of Attack Power ] over 16 sec
4 points: [ 1,879.5% of Attack Power ] over 20 sec
5 points: [ 2,255.4% of Attack Power ] over 24 sec

Aura

Sepsis

Poison

Suffering [ 12.53% of Attack Power ] Nature damage every 2 sec.

60 seconds remaining

Spell Details

Spell Details
NameSepsisRankArdenweald
SchoolsNatureDamage TypeMelee
Level20
Global Cooldown1 secCooldown CategoryGlobal
Dispel TypePoison
Flags
  • Starts auto-attack
Effect #1

Periodic Damage

Effect #2

Dummy

Value: 35

Effect #3

Dummy

Value: 5

Effect #4

Dummy

Value: 25