Familiar Predicaments

Familiar Predicaments

The duration of incoming interrupt, snare, and root effects are reduced by 25%.

Spell Details

Spell Details
NameFamiliar Predicaments
SchoolsPhysicalLevel60
Global CooldownNoneCooldown CategoryNone
Flags
  • Passive
  • Can be cast while dead
  • Can be cast while mounted
  • Disregards immunity effects
  • Can be cast while stealthed
  • Generates no threat
  • Doesn't require line of sight
  • Does not engage target
  • Persists through death
  • Can be cast while stunned
  • Can be cast while feared
  • Can be cast while confused
Effect #1

Mod Mechanic Duration % - Does not Stac (interrupted)

Amount: -25%

Effect #2

Mod Mechanic Duration % - Does not Stac (dazed)

Amount: -25%

Effect #3

Mod Mechanic Duration % - Does not Stac (rooted)

Amount: -25%

Effect #4

Mod Mechanic Duration % - Does not Stac (snared)

Amount: -25%

Effect #5

Mod Mechanic Duration % - Does not Stac (silenced)

Amount: -25%