Death Grip

Death Grip

30 yd range
Instant25 sec recharge
Requires Death Knight
1 charge

Blood:
Harnesses the energy that surrounds and binds all matter, drawing the target toward you, forcing the enemy to attack you, and increasing threat you generate against that target by 400% for 3 sec.

Frost, Unholy:
Harnesses the energy that surrounds and binds all matter, drawing the target toward you.

Spell Details

Spell Details
NameDeath Grip
SchoolsShadowDamage TypeMagic
Level55
Global Cooldown0.5 secCooldown CategoryGlobal
MechanicgrippedClassDeath Knight
Skill LineDeath Knight
Flags
  • Required untapped target
  • Does not engage target
Effect #1

Script Effect