Anti-Magic Zone

Anti-Magic Zone

1 Runes

Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs [ 200% of Attack Power ] spell damage.

Spell Details

Spell Details
NameAnti-Magic Zone
Global CooldownNoneCooldown CategorySpecial Category
Effect #1

Summon (Anti-Magic Zone)

Mechanic: interrupted

Health (or sometimes number of summoned creatures): 200